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3D - Programme für 3Delight
Blender (blenderman)
Ayam
Info
3Delight is a fast RenderMan ®-compliant renderer designed to produce
photorealistic images for serious production environments. Some of its
features include ray tracing, global illumination, motion blur, depth of
field, subdivision surfaces, programmable shaders, quality antialiasing
and antialiased multi-depth shadow maps. It is available for a wide variety
of platforms, including Windows, MacOS X, Linux and IRIX.
Features
Delight supports many of the features you expect from a high quality
RenderMan ® renderer. Delight is also robust and very fast. Here
is an overview:
RenderMan ® Compliant
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3Delight's renderdl program can render any RenderMan® Interface Bytestream
(RIB) file (binary or text formats) or an application can link with the
lib3delight library to produce high quality images directly using the
RenderMan® Application Programming Interface (API).
RenderMan® Shading Language Support
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3Delight offers programmable shading and lighting using the standard
RenderMan® Shading Language. Surface, displacement, light, volume and
imager shaders are fully supported. Matrices, arrays, normals, vectors
and all the standard shadeops are supported. Shader interrogation from
within other shaders is also supported (message passing) as well as output
variables. The language can be extended using DSO shadeops, providing the
increased flexibility of C/C++ programming. 3Delight's optimizing compiler
can either produce compiled object-code (for better performance) or byte-code
(for better portability). In both cases, run-time execution is performed in
an SIMD manner for best performance.
RenderMan ® Features
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3Delight is an advanced RenderMan®-compliant renderer featuring a wide
variety of features such as depth of field, motion blur, surface
displacement, atmospheric effects, selective ray tracing and global
illumination (ambient occlusion and color bleeding). Shadows can be
done using standard shadow maps, ray tracing or using high quality
antialiased multi-depth shadow maps. Very high quality texturing and
image antialiasing is offered with a complete set of selectable filters
(including Sinc and Catmull-Rom). Images can be output at up to 96 bits
per RGB. Gamma correction and dithering can be applied before quantization
for lower bit depth.
Geometry Support
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3Delight supports a complete set of RenderMan® geometry:
- subdivision surfaces
- polygons
- patches (B-spline, Bezier etc.)
- NURBS (with trim-curves)
- Curves (for Fur & Hair)
- quadrics
- procedural geometry
Also, user-defined variables, including vertex and facevarying variables,
attached to geometry are fully supported.
Fast and Efficient Rendering
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3Delight can handle complex scenes, made of millions of primitives.
From 3Delight's initial design stage, right up to current developments,
rendering speed and efficient memory usage has been a TOP PRIORITY.
Extensible Display Drivers
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3Delight can output RGB, RGBA, Z or AZ image (or other combinations) at
any resolution. It comes with the following display drivers: framebuffer,
TIFF, zfile and multi-depth shadow maps (DSM), Kodak Cineon and
Encapsulated Postscript (EPS). Since 3Delight's extensible display
drivers use the "standard" RenderMan® display driver interface, third
party's display drivers are also supported. New extensions to the display
system are also supported, including multiple displays per render and display
specific quantize parameters. See User's Manual section 4.1.
Multi-platform Support with Specific Code Optimization
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3Delight offers the widest selection of platform support of any
RenderMan®-compliant renderer. It is available for Windows
(Intel and AMD), Linux (Intel, AMD and PowerPC with AltiVec support),
MacOS X and IRIX (MIPS4).
Dokumentation
Download
-
Zur Downloadseite
Platform:
- MacOS X
- Windows
- Irix
- Linux INTEL
- Linux PPC
- Linux PPC with AltiVec
Version:
- 0.9.6
- 2.0.0
- 4.0.4 Aktuell Stand: 23. 03. 2005
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